Forums

Guide to All Skills in F2P II

Page
of 65
07-Dec-2010 20:21:51  Last edited on 12-Mar-2013 20:14:46 by Abbem20
# Cooking #
-----------------

The fastest skill to get up in f2p.
Cooking is pretty straightforward. Buy (or fish) raw fish, make a fire and start cooking. You can do it at almost any bank, but the Grand Exchange is probably the most popular spot and also the fastest to use. Cooking should be done on an open fire, not on a range. You get slower xp on a range because you have to run to the bank all the time. Certain types of food, like pizzas, require a range though and can't be cooked in a fire. At current prices those aren't worth cooking though.

These are the levels at which you stop burning certain types of fish:
Salmon: 58
Tuna: 65
Lobster: 74
Swordfish: 86

Cost is so low it’s insignificant. Just cook the highest fish that you won’t burn for the fastest xp. Watch the GE prices though. If lobsters appear to be a lot cheaper than swordfish, just do lobsters after 86. You could also start cooking a fish 5 levels before you won't burn it. You will burn a few fish, but it's only a few. That doesn't make a difference really. I tried swordfish with 80 cooking and burnt only 1 in 12.

If you are not cooking swordfish, it is a good idea to use cooking urns for extra xp. They give you a little extra xp every 2 inventories. This makes lobsters about the same xp as swordfish.
07-Dec-2010 20:21:57  Last edited on 12-Mar-2013 20:17:01 by Abbem20
There are some other methods that can be used to train cooking.

Wine is the fastest way to train and also one of the fastest ways to gain xp. To make wine, you need jugs of water and grapes. This will make you unfermented wine, which will ferment after a while in your bank. Sometimes it gets you bad wine, which is useless, so drop it.
Jugs of water are often hard to buy, so you have to stock up on them before you start actual training. You could also try the forums.

Cooking is inexpensive and fast. That is why many people like to make this their first 99. Getting a skill to 99 is a challenge and it’s no shame to try the easiest challenges first, before you start working on the harder ones. A good achievement is one that you are proud of.

Xp rates:
Wine - 700k/h
Swordfish - 180k/h
Lobsters - 175k/h
Tuna - 145k/h
Salmon - 120k/h
Trout - 100k/h
07-Dec-2010 20:21:57  Last edited on 19-Jul-2011 01:24:46 by Abbem20
# Crafting #
-----------------

Crafting can be an expensive skill to raise, but you can also make profit off it. It requires some preparation before you start it. You will have to buy most of your resources, since they’re hard to get by other methods.
There are a lot of methods to train crafting. Some methods are slow and profitable, others are fast and expensive. Some are fast and cheap, but require lots of money and are unreliable. Some are expensive, but reliable.
Jewellery prices are unstable, so it’s hard to get good figures on profit. A method may be listed as very good in the guide, but appear to be not so good due to changed prices or vice versa. I listed the uses of most methods. This is so you can anticipate changes in the market. If the use of an item suddenly increases, you can expect that a certain method will become quite profitable.

Crafting jewellery is done at the Al-Kharid furnace. Falador furnace is potentially faster if you use falador teleports, but it's more expensive and requires a tome of frost.

Gold Necklaces (level 6) are slow and profitable. Gold necklaces are often hard to sell in the Grand Exchange, but they have a good alchemy value (270 gp) so you can craft a load of them and alch some when going back to the bank.
Uses: Good item for high alchemy
XP: 23k/hour

Gold Amulets (level 8) are one of the better, more reliable ways to train crafting. It’s not as much profit as gold rings or necklaces, but you get decent xp by making them. If you cannot choose which way to train crafting, then gold amulets are what you should make. It’s a very balanced and reliable method. Don’t string them though, they can only be sold unstrung.
Uses: members need them for string amulet, a fast way for them to train magic
XP: 35k/hour
07-Dec-2010 20:22:55  Last edited on 12-Mar-2013 19:44:36 by Abbem20
Holy Symbols (level 16) are one of the faster ways to train crafting. They’re quite costly though, but well worth making for the people that want fast, but not-too-expensive xp.
It is possible to use silver ores instead of bars and superheat your ores into bars as you are making symbols out of them.
Uses: same as gold amulets
XP: 59k/hour

Sapphire necklaces (level 22). These are faster xp than gold amulets, but often less profit. That is the trade-off you'll have to make. Sapphire necklaces are a good item to use for high alchemy. You can even do it when on the way to the bank. This gives them a more stable value than other items.
Uses: members can enchant them to make games necklaces, a commonly used teleport item. They are also a good alchemy item.
XP: 44k/hour

Emerald rings (level 27) have a relatively stable price. If they appear profitable, it is a good idea to make them, as they usually stay profitable for a couple of days. Demand for them is variable, but if you leave them in the GE for a few days they should sell. Merchanting experience is useful. If you can get your emeralds for a low price, it is a good idea to stock up on them.
Uses: members can enchant them to make rings of duelling, which is a frequently used teleporting item.
XP: 44k/hour

Ruby necklaces (level 40) are better xp than emerald and sapphire items, but they are usually a bit more expensive. They are commonly used for high alchemy, which gives them a stable price. However, they aren't always worth making, as rubies do not have as much a stable price. If rubies are low, go for it. Buy a lot of them and make necklaces. The price of the necklaces will remain stable, so you can almost always sell them at some point.
Uses: uncommon high alchemy item
XP: 55k/hour
07-Dec-2010 20:23:04  Last edited on 26-Oct-2011 17:44:49 by Abbem20
Ruby Amulets (level 50) are a fast, but unreliable way to train crafing. They are pretty high on the jewellery curve, so they provide good xp but they cost a little to make. The prices can vary a lot, and if you can get your gems at a lower price, chances are you'll make profit on them. Lately the price of ruby amulets has stabilized though. Ruby amulets should not be strung, as it costs time and loses value. If you really want them strung, have a P2P friend string them.
Uses: When unstrung, ruby amulets have the same use as gold amulets. When strung, they can be enchanted to amulets of strength, a popular pvp item.
XP: 70k/hour

Hardleather bodies (level 28) is a classic way to train. It’s not as good anymore, due to the high price of hard leathers. Hardleather bodies cannot be sold on the Grand Exchange, so you have to sell them for a low price to the shop, or alch them for 102 gp each.
Uses: none
XP: 80k/hour

Cutting sapphires (level 20), emeralds (level 27), rubies (level 34) or diamonds (level 43) is a very fast way to train. It is also the most expensive way to train. People that can make money quickly (merchanters, rune miners) should look at cutting gems for crafting xp. You can reduce the cost of these methods by anticipating on the markets. Sometimes uncuts can be bought under med price and the cut gems can be sold above med. That often happens when the prices are off a little, when a gem appears to be very expensive to cut. Simply keeping an offer under med price and waiting for the gems to come in also works. Many gem-sellers are impatient and will sell their gems under med price. Price varies from 6 gp/xp to 20 gp/xp, depending on prices and type of gem.
XP: 220k/h (sapphires), 300k/h (emeralds), 375k/h (rubies), 475k/h (diamonds)
07-Dec-2010 20:23:10  Last edited on 18-Mar-2013 23:17:43 by Abbem20
# Firemaking #
---------------------

Firemaking is a simple skill. All you need is logs.

Light a fire and just add logs to it and watch the xp add up. It is best if you do this together with some other people. In world 29 you can often find more people using bonfires. If you have at least 5 people, you will get a slight boost in xp for every log.

There are 2 logs that can be considered for making fires. Maples and Yews. Maples are what most people will be using, as it's cheap and quite fast. Yews are even faster, but using them to train costs a lot more. Only if you can make a lot of money quickly is it worth it to use yews for firemaking.

You can also combine woodcutting with firemaking by cutting and burning maples at Daemonheim island (30 dungeoneering required).
07-Dec-2010 20:24:15  Last edited on 18-Mar-2013 23:19:07 by Abbem20
# Fishing #
---------------

An easy but slow skill to train. Good to socialize and to make new friends. And you can make a little money with it.

Fly Fishing - level 20+ - up to 50k xp/h
Trout and Salmon are the best xp you can get in f2p fishing. You won’t make much money fishing them though.
You can fish at barbarian village or lumbridge. I noticed that fishing spots moved less in lumbridge, but there are less people fishing there, so just take whichever one you like best. It is useful to have around 10 fishing urns in your inventory. They add a good amount of xp, as they fill up quickly.
After you have fished a full inventory, there are a few methods to get rid of the raw fish:
-Give it away to someone who asks for it. You can often find people in the barbarian village.
-Bank it in edgeville (when fishing in barb village)
-Sell to lumbridge general store (when fishing in lumbridge)
-Drop it (recommended)
-Cook it, then use any of above methods. If there is no fire, beg for one, get your own logs or use the fire in the helmet shop or the long hall.

Harpooning - 65+ - up to 40k xp/h
At 65 fishing you can use swordfish gloves from Fist of Guthix. This makes fishing swordfish decent xp. Swordfish gloves last for 5-6 hours and cost 200 tokens. Not only is it good xp, it will also make you some money, as you can sell the swordfish for an acceptable price.
You will also get tuna when fishing swordfish. As tuna isn’t worth much, just drop it. Even with stiles, it's still not worth it to note the worthless tuna.
07-Dec-2010 20:24:20  Last edited on 30-Jun-2011 23:39:01 by Abbem20
# Mining #
--------------

Mining is the best moneymaking skill in f2p. If you have 85+ mining you can make over 500k per hour. But it is also a slow skill to level up. But before 85 you can still make some nice profit from mining.

To start serious mining, you need 41 mining and a rune pickaxe.

In F2P mining, there are several ores that are worth mining.
Iron is the fastest to mine. It is profitable, but often you have to compete over it.
Coal is a less competitive if you have the right location at least. It's a pretty good ore to mine for both speed and profit.
Gold is slower and not more profitable than coal. I don't recommend mining it.
Mithril and Adamant are too slow to mine, although they can be mined together with coal to superheat them on the spot.
Runite is the ore that brings in the money. This is what you train mining for.


--Iron--

There are 2 ways to mine iron. Banking and powermining. Banking is the way I'd recommend. This is best done at the dwarven mines, where there is a deposit box inside the resource dungeon, right next to your iron. Competition at this spot is heavy though, but with knowledge you can beat them.

When it comes to mining iron, there are only 2 things that matter: ping and clicking speed. Mining level makes no difference!
Make sure that your ping is as low as possible. If 2 people mine the iron rock at the same time, the one with the lowest ping gets it. If your ping is under 15, that's great. With higher ping you can still mine, but it won't be as easy to fight the competition.
Clicking speed also matters. Many people click too slow and start mining one tick later. If you notice you start mining before your opponent does, the ore will be yours. Time your clicks right, so you can get the ore before the others.

Note that it is possible to mine on high-ping worlds, but only if it is night time at the location of that server, so that no low-ping competitors are there.
07-Dec-2010 20:25:38  Last edited on 26-Oct-2011 17:49:50 by Abbem20
If you can't manage to get the iron ores because your ping is too high or your computer too slow to click fast enough, then there is an other good spot you could use. The only requirement for it is that you are in a clan. Use the vexilium to teleport to the clan camp and run south to the rimmington mine. Bank by using your ring of kinship.
North of Edgeville in the wilderness is also a spot that is close to a bank, but it's quite risky.

Don't care about profit, only about speed? Try powermining.
Powermining is the faster way to mine iron. Generic powermining gets you about 40k xp/hour. The best spots to mine are Rimmington and Al-Kharid. There is a technique under 'efficient training' to powermine faster, with up to 55k xp/hour.


--Coal--

As with iron, there are 2 ways to mine coal. One simply involves mining the coal and banking it. The second method is to take some ores to the coal mining spot, mine the coal and superheat it into bars.
When mining coal it is recommended to buy a coal bag from dungeoneering.

Superheating while mining has 3 advantages:
-You can stay longer, because every bar requires multiple coal
-You gain smithing and magic xp
-You gain more profit
So if you mine coal, by all means superheat.

When superheating, take the following with you:
Mithril: 3 urns & 19 ores
Adamant: 4 urns & 18 ores & coal bag or 17 ores & gem bag
Runite : 5 urns & 17 ores & coal bag

The best place to mine coal is the skeleton mine in level 9 wilderness northwest of edgeville. It is relatively safe to use, but you'll need some armour for the skeletons. Pkers aren't a threat here.
If you don't like that spot, for the skeletons or because it's wilderness, simply use the mining guild (60 mining required though)


These are the xp rates you can expect:
Iron (powermining) - 40k xp/h
Iron (banking) - 34k xp/h
Iron (clan vex) - 26k xp/h
Coal (superheat) - 25k xp/h
Coal (regular) - 22k xp/h
Coal (superheat / mining adamant) - 18k xp/h
07-Dec-2010 20:25:43  Last edited on 14-Mar-2011 10:40:01 by Abbem20
--Rune Mining--

Rune mining is what you want. It is one of the best ways to make money in F2P.

There are 2 locations to mine runite. One is deep in the wilderness, north of the lava maze. It has 2 rocks. The other is in the mining guild resource dungeon, which requires 45 dungeoneering. This one has 3 rocks.

To mine a good amount of rune you have to hop worlds. Rune ore spawns anywhere between 12 and 22 minutes, depending on how busy a world is. You should record when you mined rune ores in a certain world. Then you can know when it respawns and when you will have to get back to that world.

So which spot is the best to mine at?
The mining guild resource dungeon has 3 rocks, but it's much busier there. The wilderness has 2 rocks, but the pkers scare away most miners. Runite ores also spawn faster than normal, which increases your chances to find runite.

Rune mining isn’t safe in the wilderness. Therefore you should be prepared. Take a dhide top, rune legs, helm and kite and fill your invetory with food. Wine or lobsters are best. (wine lowers your attack, so watch out)
Pkers are everywhere. When a pker comes, try to lose him at the spiders. When a spider attacks the pker in singlecombat, he can not attack you any more. Log out and hop worlds as soon as you can.
If the pker is lower level than you, you could fight back if you have enough food leftover. Whichever you choose, always use overhead prayers and eat early. Ignore anything the pker says. ;)
Quick find code: 98-99-396-61989072