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# Prayer #|
Prayer is no doubt the most expensive skill in f2p. If you get this 99 in f2p, respect. It's not easy to get it. There are a few general methods.
-Buying big bones: Very expensive, as big bones are around 350ea and give only 15 xp. You will spend about 300m getting 99 this way. Normal bones are expensive as well and a lot slower.
Burying bones can be done pretty fast. Put big bones in your quickslot and click to bury one bone every 0.6 seconds.
It is not recommended to buy normal bones, as they are just too slow and still very expensive.
The boneyard lies in the wilderness. There are 4 spawns of big bones and several of normal bones which you can pick up and bury. Pkers will come sometimes, but they aren't really a threat. Still, take enough food with you to tank one.
You can get 8k xp/hour at no cost here. This makes it ideal for players that don't have the money to buy lots of big bones.
-Killing giants or demons: Combine it with combat. A common method of training. You can get up to 2.5k prayer xp per hour at no cost. Not very fast, but you’re training combat as well. You will get around 82 prayer when you have maxed melee. If you max your ranged with the same method, it will be around 85. Getting 99 prayer this way will get your combat skills far beyond 99 and it will probably take forever.
If you’re after maxing prayer, buying big bones should be your method, after getting on the way by killing giants.
In dungeoneering, you can get a nice amount of prayer xp. Save all the big bones you get from monsters and when you find an altar, use the bones on it. This gives you 60 xp per bone. Dragon and Frost dragon bones are rare, but give a lot of xp.|
Exorcist doors give up to 490 xp when opened. When you find one, be the first to open it.
I recommend using all xp lamps you get on prayer. Prayer is the hardest skill to train in f2p. It's very expensive and not very fast. Don't choose other rewards from randoms, xp lamps are much better. If you have 45 prayer for example, imagine that the xp lamp is worth 15k in big bones. And that value will only go up as you level your prayer.
# Runecrafting #|
Unbelievable how this skill has been ruined. It used to be my favourite skill.
For Runecrafting, you have 2 ways to train. The fastest way is the Runespan, but while it is fast, you won't make any profit there. You can make some profit by crafting runes the old-fashioned way. The higher your runecrafting level, the more profit you will make.
-- RuneSpan --|
On the top level of the Wizards tower, you will find the entrance to the RuneSpan. This is the easiest way to train runecrafting. Once you have 33 runecrafting, you can get on the second floor, where the best nodes can be found (in F2P that is).
From the entrance island, take some essence, siphon an essling to get 2 air runes and take the float platform to the west. Climb up the vine to reach the second floor. Now take the float platform to the southwest. You are now on the island you want.
Siphon body esshounds to get a nice stack of essence. Once you have enough essence, siphon any nodes you can find. If there are no good nodes, continue with body esshounds to get more essence.
The nodes you should siphon are (from best to worst):
Any other nodes should be ignored, as body esshounds are better.
When you feel bored of Runespan, leave it and come back another time.
--The Runecrafting Guild--|
Level 50 is what you want in f2p runecrafting. It won’t take long to get. I recommend that you play the runecrafting minigame, as this is not as boring as walking to altars all the time.
If you're going for xp, buy water altar tablets. If you prefer money, go for talismans.
For starting players, it is best to play 50/50 games. In 50/50 games, both teams get 3 altars. That is 405 tokens every game, with almost 4 games in an hour makes 1.5k tokens every hour. If you are more experienced and can win games consistently, then you should be playing in world 61. I can win 90% of my games, which gets me well over 2k tokens per hour. If you lose too many games, practice more. 50/50 is the ideal place to practice. There are usually people advertising 50/50 games in world 61, but you could also get a few friends and play.
When buying rewards, tablets are the most interesting.
There are 2 tablets which can be considered to buy. Earth and water. Both give roughly the same xp. This is because the trips at earth take slightly longer.
Talismans can bring in some good profit. Water talismans are usually the best to buy. It brings in much more profit per token than rune essence. But keep in mind that at high levels, runecrafting waters also brings in a lot of profit.
When you get enough tokens, I recommend you buy a set of runecrafter clothes. At some point you will want one and they last forever, so it’s a good investment.
Some tabs are simply useful for teleports. I sometimes use mind tabs to go to wilderness locations. There are no nearby teleports, so you save quite some time with mind tabs.
If you don’t like playing the Great Orb Project, you could continue making earths, waters or airs. It seems many people dislike GOP because they aren't good at it. But if you don't play it, you'll never become good at it. 50/50 games are great for learning the tricks.
--Short guide to Great Orb Project--|
There are 2 teams that you can join. Yellow is easier to play, but harder to join.
Remember that this is a team game. NEVER start flaming your team because you are losing. They can’t help that the other team is better. The game may get quite frustrating when you lose too much. If that happens, switch to 50/50 games.
Quitting is rarely a good idea. You will miss out on 60 tokens and save only a few minutes if you're lucky.
The air altar usually gives the highest scores. Pick a side that none of your teammates has yet. Stand in the middle square of that side, next to the altar. It is important that you stay on this spot, as long as a teammate holds the opposite side. Now you should try to pick all orbs that spawn on the opposite side of the altar, so that the altar is between you and the orbs. Doing so will let you draw in the orbs without hinder.
Avoid using the repeller to score. It's not faster and the opposing team has an easy job defending you if you repel your orbs in.
Remember that this is a team game. Your teammates will also try to get orbs. Choose your orb carefully, but fast. Far away orbs are less likely to be picked by a teammate. Position is important, so pick the right spot before pulling an orb. Try not to get an orb stuck behind a pillar.
This strategy works at most altars, except for mind and earth. At mind and earth it’s better to pull orbs closer to the altar first.
The best way to win your games is to simply join the yellow team and leave green for the beginners and bots. To do this, be ready to click yes for joining. Once the purple portal for the game appears, click yes immediately. If you were fast enough, you joined. If you didn't manage it, retry as quickly as possible.
It's not much, but it's the best advice I can give you. You'll have to learn most of this game while playing it.
--Runecrafting with tablets--|
So you’ve chosen altar teleport tablets for your tokens? Good choice, as it brings in fast runecrafting xp. Not only is it fast xp, at high levels you are making good profit off the runes you craft. Equip yourself with the correct tiara, correct runecrafting gloves and an explorers ring. Have a ring of kinship and tablets in your inventory. Break your tablet, enter the altar, craft your runes, teleport to Daemonheim, bank and repeat.
A more detailed strategy can be found under ‘efficient training’.
Tiaras are the fastest effective runecrafting xp, but they are expensive. I'd rather use runecrafting to make money, but some people already have enough money. Body and earth talsimans are the most affordable to use. Making tiaras is about twice as fast as normal runecrafting. You can combine making tiaras with GOP tablets for maximum speed.
# Smithing #|
Smithing is like crafting in that there are many different methods, but there is no obvious way of doing it. You can make a lot of profit on smithing at early levels. It is a great moneymaker for starters.
Before starting smithing, complete The Knights Sword quest. This gives you enough smithing xp to skip the early levels and it takes only a little time.
There are 3 ways to train smithing.
1 - Slow and profitable
2 - Small loss and moderate speed
3 - Fast and expensive
Most players will start with 1, switch to 2 at some point and most players will use 3 to finish smithing.
Path 1 - Slow and Profitable
This starts at level 30, where you can smelt steel bars. Steel bars are worth more than the supplies needed for them. If you have at least 500k in your bank, buy any amount of iron and double that amount in coal. Now head over to Al-Kharid to smelt your iron and coal into bars.
This will make good money without needing high levels.
If you don't have the cash to buy supplies, just mine them. It will get you mining xp and about the same profit for the time spent.
You can speed up this method with a coal bag. A coal bag will hold 27 coal, so your inventory space is effectively doubled. You will need some dungeoneering xp, but a coal bag is well worth buying.
At level 50 you can move on to mithril bars. Mithril bars are more profit and better xp than steel bars. Smelting higher bars than mithril in a furnace is not recommended.
Path 2 - Moderate speed and low cost|
This path consists of several methods. To use this path, you will need at least 3-5m cash in your bank. If you do not have this, go back to path 1 and make more money.
Superheat item is an important spell. It will let you smelt bars without needing a furnace and does it faster than usual. This makes that superheat item is many times faster than using a furnace.
When superheating, it is highly recommended to have a coal bag. You should be able to afford one now. Also, you should buy all your supplies. This saves important time. You should roughly break even with mithril and higher bars. If you feel like mining the ores instead, don't look here, but in the mining section.
Inventory setup is important. With the right setup, you will avoid finger strain and it can speed up superheating a lot.
It is assumed you use a fire staff. If you use a nature staff, replace natures with fires.
Here I will give a brief example of inventory setups. I also mention how many bars can be superheated hourly, thanks to blackbirt for the rates (it's possible to go faster)
Steel (2350 bars/hour): Magic menu with combat spells, teleports and skill spells. Order by combat first. Inventory with coal bag first, then 17 iron ores, rest coal and last nature runes.
Steel (without coal bag) (2150 bars/hour): (-)
Mithril (2100 bars/hour): Magic menu with teleports, skill and misc spells. Order by combat first. Inventory with coal bag, 10 mithril ores, rest coal and last nature runes.
Adamant (1700 bars/hour): Magic menu with teleports and skill spells. Order by level. Inventory with 7 adamant ores, nature runes, coal bag and rest coal.
Runite (1500 bars/hour): Magic menu as with adamant. Inventory with coal bag and natures first, then 5 runite, rest coal.
Superheating requires a lot of clicking and you have to be concentrated. It will take very long before you can reach the rates I mentioned. You won't get them until after 15-30k bars superheated.
If this is all too much clicking for you, it is time to look for the alternative method: The Artisans Workshop|
The Artisans workshop can be found in falador. While you can do multiple things here, the only thing worth doing is making burial armour.
Take a lot of (noted) iron ores with you and put them in the conveyor. You can then withdraw iron ignots, which you need for smithing burial armour.
Use iron ignots i. They cost only 1 iron ore and provide 111 xp a piece. This amounts to 38k xp/hour.
Pay attention to what the dwarf is saying. If you don't do this, you won't get the full xp for the ignots. When you have gotten 20% respect, you can buy the quick learner reward which gets you slightly more xp.
Once you have used up all your ignots, dump the armour in the chute and withdraw more ignots.
Path 3 - Fast and Expensive
This is the path for those that have plenty of money to spend and no time to waste.
You are going to use the Artisans workshop until level 88. Instead of the slow and cheap ignots, use the higher variants. Those that don't want to spend all their money should use iron ignots ii, but the fastest of us will want steel ignots ii.
Using the artisans workshop is faster and cheaper than smithing platebodys until you reach level 88.
At level 88 you can smith the mighty adamant platebodys. These provide very fast xp and are not very expensive. When smithing these it is highly recommended to have bought a scroll of efficiency from dungeoneering. The bars you save will add up to a lot of money.
You can smith these at 87 by using dwarven stouts. If you are fast enough, you can smith 2 inventories for every glass.